Irierath Huntinghawk Raerdrimne "The Butcher"

Description:

Irierath Huntinghawk Raerdrimne
Female elf druid (nature fang) 3 (Pathfinder RPG Advanced Class Guide 92)
NG Medium humanoid (elf)
Init 3; Senses low-light vision; Perception +11


Defense

AC 18, touch 13, flat-footed 15 (5 armor, 3 Dex)
hp 21 (3d8
3)
Fort 3, Ref 4, Will 6; +2 vs. enchantments
Immune sleep

Offense

Speed 30 ft. (20 ft. in armor)
Melee elven branched spear +4 (1d8
3/×3) or
   longsword 4 (1d82/19-20)
Ranged longbow 5 (1d8/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with elven branched spear)
Special Attacks studied target +1 (1st, move action)
Domain Spell-Like Abilities (CL 3rd; concentration +6)
   6/day—bit of luck
Druid (Nature Fang) Spells Prepared (CL 3rd; concentration +6)
   2nd—minor imageD (DC 15), lesser restoration, stone callAPG
   1st—cure light wounds, cure light wounds, cure light wounds, silent imageD (DC 14)
   0 (at will)—arcane mark, create water, dancing lights, detect magic, mending, prestidigitation, purify food and drink (DC 13), scoopUM
   D Domain spell; Domain Luck (Imagination domain subdomain)

Statistics

Str 14, Dex 16, Con 10, Int 14, Wis 16, Cha 7
Base Atk
2; CMB 4; CMD 17
Feats - Custom Feat -, Point-Blank Shot
Traits house of green mothers pupil, kyonin gatekeeper
Skills Acrobatics +0 (-4 to jump), Climb +3, Fly +4, Handle Animal +3, Heal +7, Knowledge (arcana) +3, Knowledge (dungeoneering) +3, Knowledge (engineering) +3, Knowledge (geography) +6, Knowledge (nature) +6, Knowledge (nobility) +3, Knowledge (religion) +3, Linguistics +5, Perception +11, Ride +4, Spellcraft +8 (
10 to identify magic item properties), Survival 7, Swim +3, Use Magic Device -1; Racial Modifiers 2 Perception, 2 Spellcraft to identify magic item properties
Languages Chondathan, Draconic, Druidic, Dwarven, Elven, First Speech, Goblin, Illuskan, Sylvan
SQ elven magic, nature bond (Imagination domain), trackless step
Other Gear hide armor, mwk lamellar (horn) armorUC, heavy wooden shield,
1 shortbow, arrows (80), blunt arrowsAPG (20), dagger, elven branched spear, longbow, longsword, quarterstaff, sling, backpack, bedroll, belt pouch, bird-training kit, blotter (0.2 lb), falconry gauntletUE, fishhook (2), flint and steel, grappling arrowUE (5), inkpen, knife for cutting quills into pens (0.5 lb), mug/tankard, pen nibs, pigment for making ink (0.2 lb), ruler, small (0.1 lb), sewing needle, signal whistle, silk rope (50 ft.), spellbook, string or twineAPG, thread (50 ft.), trail rations (7), vial, waterproof bagUE, waterproof bagUE, waterskin, whetstone, falcon, 75 gp

Special Abilities

Bit of Luck (6/day) (Sp) Target takes the higher of 2d20 for a d20 roll.
Druid (Nature Fang) Domain (Imagination)
Elven Immunities – Sleep You are immune to magic sleep effects.
Elven Magic 2 to spellcraft checks to determine the properties of a magic item.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Studied Target +1 (move action, 1 at a time) (Ex) Study foe as a Move action, gain +1 to att/dam & some skills vs. them.
Trackless Step (Ex) You do not leave a trail as you move through natural surroundings.

Falcon
Hawk (Pathfinder RPG Bestiary 131)
N Tiny animal
Init
3; Senses low-light vision; Perception 14

Defense

AC 15, touch 15, flat-footed 12 (
3 Dex, 2 size)
hp 4 (1d8)
Fort
2, Ref 5, Will 2

Offense

Speed 10 ft., fly 60 ft. (average)
Melee 2 talons 5 (1d4-2)
Space 2 ft.; Reach 0 ft.

Statistics

Str 6, Dex 17, Con 11, Int 2, Wis 14, Cha 7
Base Atk
0; CMB 1; CMD 9
Feats Weapon FinesseB
Skills Acrobatics +3 (-5 to jump), Fly +7, Perception +14; Racial Modifiers
8 Perception

Special Abilities

Fly (60 feet, Average) You can fly!
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.

Bio:

Irierath Huntinghawk Raerdrimne "The Butcher"

Moot's Many ASHB