Moot's Many

Session 3: Your Daughter Is In Another Cave

Experience:

Previous Total: 487 / 1300 to next level
20 xp each for surviving the pit trap
135 xp each for defeating the goblin guards
216 xp each for slaughtering the goblins in the corridor
100 xp each for slaughtering the giant maggots
233 xp each for defeating Yozmul and her bodyguards

New Total: 1181 / 1300 to next level

Treasure:
S3T1: a flask marked with a white star on a brown pawprint (the liquid smells of green grass and is coloured meadow-green; it’s a potion of keen senses), a length of boar skin with symbols burnt into it (scroll of cure light wounds), and a length of vellum in a scroll tube (scroll of see invisibility)
S3T2: 5 leather armours, 5 light wooden shields, 5 short swords, 5 short bows with 20 arrows
S3T3: 7 leather armours, 7 light wooden shields, 7 short swords, 7 short bows with 20 arrows
S3T4: Small heavy steel shield, Small half-plate, mwk Small light hammer, mwk Small mighty (+1) composite shortbow, 20 arrows, 4 hide armours, 4 heavy wooden shields, 4 short swords, 4 short bows, 12 tanglefoot bags, wand of bane
S3T5: 1247 cp, 1087 sp, 54 gp, a small vial stamped with a harp that smells like birchbark and has blue sediment at the bottom (potion of guidance), a glass bottle marked with a set of scales on a warhammer that smells of roses, its grey liquid bubbling (potion of shield of faith), a folded piece of parchment written on in dark blue ink (scroll of shocking grasp and shield), a thin length of steel marked with a set of scales on a warhammer (wand of bless), a masterwork heavy mace, a suit of masterwork horn lamellar armour, an 8 gp chunk of tempskya (petrified wood), a 9 gp rough agni mani stone, an 11 gp turitella (agate), and a 55 gp cabochon-cut datchas gem.

Quests:
Q4: What is the purple crystal skull? What are its powers?

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How to Not Die
Save us from evil DMs

Marching Order (Two abreast, for single file read from left-to-right)
Helya Paazrah
Bridonna Irierath
Morn Mirin
Beatrice

Perception (Take 10)
Beatrice 14 (+2 from racial?)
Bridonna 14, Darkvision 60’
Irierath 19, Low-Light Vision
Helya 16
Mirin 10, Darkvision 60’
Morn 15
Paazrah 20, Darkvision 60’, Light Sensitivity

Standard Procedure in Hostile Territory (read: not for long-range movement)
Move at a cautious speed (roughly half of normal movement), checking for traps and looking around cautiously. Take 10 on perception checks.

First Watch
Irierath
Morn
Bridonna

Second Watch
Paazrah
Mirin
Helya

Third Watch
Irierath
Beatrice
Mr. Pancakes

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Session 2: Goblin Valley
Shieldmeet - Eleasias 1 1372 DR

Experience:

Previous Total: 200 / 1300
106 experience each for defeating the goblin patrol.
171 experience each for slaying the marble snakes
10 experience each for saving the wounded elk’s life
New Total: 487 / 1300 to next level

Treasure:

S2T1: Hide armour, heavy wooden shield, 3 tanglefoot bags, 3 leather armours, 3 light wooden shields, 4 short swords, 4 short bows
S2T2: 45 gp bloodstone, 60 gp moonstone, 271 gold pieces, 3 mysterious iron coins
S2T3: six marble snake eggs. (Each egg is worth 5 gp each to an alchemist or someone interested in animals.) 185 sp, 40 Silverymoon moons (a larger gold coin worth 2 gp each), 3 pp, a blue potion with a syrupy consistency that smells like a wet dog (potion of delay poison), a fuming white potion (potion of owl’s wisdom), two scrolls in a scroll case (scroll of disguise self, unknown scroll), and a six-inch-long length of silverwood with the symbol of the Lady of Loss, Shar, burnt into one side. (Wand of inflict light wounds, command phrase “Shar claws at you!”) EDIT: and a masterwork Small shortspear.

Quests:

Q2: What are the mysterious iron coins? Who made them? Why?
Q3: Rorvarn Ironshield, a hero of the Ironshield clan, cannot rest until his axe is returned to his tomb. Rorvarn knows his axe is somewhere in Goblin Valley, as well as his tomb. His tomb is protected.

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Session 1: Rivermoot
Shieldmeet 1372 DR

Experience:

100 XP each for participating in the festival events.
100 XP each for participating in the three-legged race.
Total experience 200 / 1300.

Treasure:

S1T1. Bridonna received a fine black dress with gems from Asilther. It’s equivalent to a noble’s outfit.
S1T2. Paazrah won 10 smoke arrows.
S1T3. Helya won a fine golden cup, used as the wrestling trophy in Rivermoot. It’s worth 100 gp.

NPCs:
Lady Warden Jalantha Esbraer. Leader of Rivermoot, assigned by High Lady Alustriel.
Mintiper Moonsilver. Famed bard and adventurer. Wrote the Moonlight Paean.
Asilther. Mintiper’s travelling companion; former Calishite slave.
Mallaug. Rivermoot ranger, raising an orphaned raven.
Valig Ulavarr. Rock gnome patriarch; runs a small salt mine. Won the rodeo again this year.
Jansslaur. Rivermoot farmhand, racist. Won the three-legged race with Helya.
Valadel. Half-elf archer.

Quests:
-A group of goblins kidnapped four children from Rivermoot, including Beatrice’s daughter Merine.

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Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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